B.Voc. in Animation & Visual Effects (36 Months)
Degree Program
B.Voc. in Animation & Visual Effects (36 Months)
Learn from Professionals
This is a comprehensive certificate program that deals with all the important aspects of 2D, 3D & Visual Effects. The student begins with learning all the creative development exercises with manual and digital 2D animation processes. The second module starts with all the basic elements of 3D digital art which in the later module progresses into advanced 3D Digital art and character animation. The remaining modules of the program deal with different aspects of Dynamics, tracking, and advanced Visual effects which are generally used in production studios.
Certification
Upon completing this comprehensive program, students will be industry-ready by mastering essential art and design principles, 3D digital art, and advanced animation techniques. They will gain proficiency in Maya for modeling, texturing, rigging, and animation, alongside skills in dynamics, motion graphics, and visual effects. The curriculum’s practical projects and hands-on experience ensure students are well-equipped to tackle real-world challenges in the animation and VFX industries.
Program Highlights:
- Covers essential skills from basics to advanced techniques
- Practical projects with industry-standard software
- Sequential learning from fundamentals to advanced visual effects.
- Learn from experienced professionals in the animation industry.
- Graduates prepared with competitive skills and strong portfolios.
- Advanced compositing, tracking, and procedural effects mastery.
Be Industry Ready
- Preface
- Sketching
- Colour Theory
- Story
- Character Design
- Digital illustration
- Storyboard
- Computer Graphics
- Video & Audio Editing
Modelling by using Maya
- Surface
- Game Props modeling
- Character Modelling
Advance Modeling & Sculpting
- Overview
- Biped anatomy
- Quadruped anatomy
- Character design - Anthropomorphic
Lighting
- Maya Lighting - Introduction
- Lighting Foundation
Rigging: Maya
- Connections
- Deformers
- Skeleton
- Skinning
3D Character Animation
- Animation workflow
- Animation principles
- Body mechanics
- Facial expressions
Advance Character Animation
- Character Interaction
- Quadruped Character Animation
- Character balance
- Prop animation
- Animation layers
- Lip-sync animation
Dynamics
- Particles & Emitter
- Fluid Effect
3D Animation Application
- Working with 3D object
- Creating 3D object, Materials
- More...
Digital Compositing - 3
- Rules for the Rotoscopy.
- Moving cloth slow motion
- Hairs and cloth
- Animal fur in motion
- Roto using IK
- Planner tracker
Digital Tracking
- POP Solver
- Flip Solver
- Ocean Solver
- Introduction to AR & VR through ZICA APP
Advanced Effects
- Procedural System
- Pyro FX
- POP Solver
- Flip Solver
- Vellum Solver
- Voronoi Solver
- Ocean Solver